.ANET Npc's

Posted By: GarniSoft

.ANET Npc's - 06/16/09 18:21

Hello guy's and girls.

Does anyone have some experience making npc's in a multiplayer game?

I have one working with the 3dgs mp system but it won't work with ANET.

I want to create a couple of npc's on the server and they must running around on every client.

It sounds so simple but i don't get it right.

Please help me with an example.

Thanks!
Posted By: Dark_samurai

Re: .ANET Npc's - 06/17/09 05:53

I know that you've sent an email to the support, but I will answer the question here, so that everybody can read it.

I would create a normal NPC like in a single player game, that follows a normal path. And on the server, I would use enet_send_pos() to frequently update the position for synchronizing.
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