Posted By: Aaron
server question. - 02/11/07 21:53
Hi I am just woundering if 3dgs has a server build in the engine or would you have to have your own server and use some sort of database for the online game.
Like I want to make a online mode with at least 50 players max I made a city level and want it to be online by making a menu before you connect to the server where you select speed modem ect and also input a login username and password where my server would check the password and user name if it's legit, then it would connect the person to the server where takes you to a menu like area where it has your profile sutff and then your 3d model meaning player model where you can select your own model to be played in the game and then select a level map to play on. Then during connection I want to diplay loading messages and a loading bar during connection to the server ect.
In multi-player games how could I make a a chat script in a way, like I have a 3d model of a labtop and in order to chat with other users you have to have a labtop in the game or a cell phone in the game in order to talk to other users but in order to talk to other users they also have to have a labtop or a cellphone in order to communicate. Makes the game more fun when 2 teams battle becuse the cellphones could get blown up and would results in no communication with the team.
any ideas would be great.
Like I want to make a online mode with at least 50 players max I made a city level and want it to be online by making a menu before you connect to the server where you select speed modem ect and also input a login username and password where my server would check the password and user name if it's legit, then it would connect the person to the server where takes you to a menu like area where it has your profile sutff and then your 3d model meaning player model where you can select your own model to be played in the game and then select a level map to play on. Then during connection I want to diplay loading messages and a loading bar during connection to the server ect.
In multi-player games how could I make a a chat script in a way, like I have a 3d model of a labtop and in order to chat with other users you have to have a labtop in the game or a cell phone in the game in order to talk to other users but in order to talk to other users they also have to have a labtop or a cellphone in order to communicate. Makes the game more fun when 2 teams battle becuse the cellphones could get blown up and would results in no communication with the team.
any ideas would be great.