<?xml version="1.0" encoding="ISO-8859-1" ?>
<!-- RSS generation done by UBB.threads(tm) on Tue, 24 Jan 2012 23:32:57 CET -->
<rss version="2.0">
	<channel>
		<title>RSS Feed for Shaders</title>
		<link>http://www.opserver.de/ubb7/ubbthreads.php</link>
		<description>RSS Feed for Shaders</description>
		<generator>Gamestudio Community - UBB.threads(tm)</generator>
		<item>
			<title>Painting an entity with a solid color</title>
			<link>http://www.opserver.de/ubb7/ubbthreads.php?ubb=showflat&amp;Number=392252#Post392252</link>
			<description>
			<![CDATA[<b>Posted by</b> MatAllum:<br />
			]]>
			</description>
			<pubDate>Fri, 20 Jan 2012 18:58:08 CET</pubDate>
		</item>
		<item>
			<title>shaders for decals</title>
			<link>http://www.opserver.de/ubb7/ubbthreads.php?ubb=showflat&amp;Number=390996#Post390996</link>
			<description>
			<![CDATA[<b>Posted by</b> Firoball:<br />
			]]>
			</description>
			<pubDate>Fri, 06 Jan 2012 22:13:23 CET</pubDate>
		</item>
		<item>
			<title>support this shader</title>
			<link>http://www.opserver.de/ubb7/ubbthreads.php?ubb=showflat&amp;Number=390978#Post390978</link>
			<description>
			<![CDATA[<b>Posted by</b> Giti:<br />
			]]>
			</description>
			<pubDate>Fri, 06 Jan 2012 17:57:36 CET</pubDate>
		</item>
		<item>
			<title>What shaders of the rocks has been used to build this?</title>
			<link>http://www.opserver.de/ubb7/ubbthreads.php?ubb=showflat&amp;Number=390889#Post390889</link>
			<description>
			<![CDATA[<b>Posted by</b> Giti:<br />
			]]>
			</description>
			<pubDate>Thu, 05 Jan 2012 18:01:36 CET</pubDate>
		</item>
		<item>
			<title>texture scale</title>
			<link>http://www.opserver.de/ubb7/ubbthreads.php?ubb=showflat&amp;Number=390881#Post390881</link>
			<description>
			<![CDATA[<b>Posted by</b> Giti:<br />
			]]>
			</description>
			<pubDate>Thu, 05 Jan 2012 17:30:08 CET</pubDate>
		</item>
		<item>
			<title>Creating normal map with Gimp, how</title>
			<link>http://www.opserver.de/ubb7/ubbthreads.php?ubb=showflat&amp;Number=390800#Post390800</link>
			<description>
			<![CDATA[<b>Posted by</b> JHA:<br />
			]]>
			</description>
			<pubDate>Wed, 04 Jan 2012 20:38:06 CET</pubDate>
		</item>
		<item>
			<title>why does spotlight only affect non-shader-surfaces?</title>
			<link>http://www.opserver.de/ubb7/ubbthreads.php?ubb=showflat&amp;Number=390730#Post390730</link>
			<description>
			<![CDATA[<b>Posted by</b> MPQ:<br />
			]]>
			</description>
			<pubDate>Wed, 04 Jan 2012 11:57:37 CET</pubDate>
		</item>
		<item>
			<title>lightmaps for shaders?</title>
			<link>http://www.opserver.de/ubb7/ubbthreads.php?ubb=showflat&amp;Number=390490#Post390490</link>
			<description>
			<![CDATA[<b>Posted by</b> MPQ:<br />
			]]>
			</description>
			<pubDate>Sat, 31 Dec 2011 13:40:27 CET</pubDate>
		</item>
		<item>
			<title>Shade-C and shadowmapping</title>
			<link>http://www.opserver.de/ubb7/ubbthreads.php?ubb=showflat&amp;Number=390398#Post390398</link>
			<description>
			<![CDATA[<b>Posted by</b> Giti:<br />
			]]>
			</description>
			<pubDate>Thu, 29 Dec 2011 18:53:03 CET</pubDate>
		</item>
		<item>
			<title>Color Mask Shader [RESOLVED]</title>
			<link>http://www.opserver.de/ubb7/ubbthreads.php?ubb=showflat&amp;Number=390175#Post390175</link>
			<description>
			<![CDATA[<b>Posted by</b> Carlos3DGS:<br />
			]]>
			</description>
			<pubDate>Fri, 23 Dec 2011 18:08:51 CET</pubDate>
		</item>
	</channel>
</rss>
