Basics
Welcome
to the tutorial-section of the Fire Pack.
At first, we'll take a look
at the basics of particle generation and control.
All particle
scripts, consist of two parts.
The first part is the emitter action. This part creates the particles,
defines their starting position and the function they will be executing.
The
particle creation is done with the Emit instruction.
The syntax
for Emit is quite simple: emit ( variable , vector , function );
The
first value defines the number of the created particles, the vector
defines their starting position and the function-name determines which
function the particles will be executing.
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