Infofile, ConTer Demo for Conitec Winter Contest
© 2004, phosphor games, http://home.arcor.de/phgames


Small Info
This demo shows the ability of the A6 terrain engine with a small flythrough in demoscene-style.

Startup Iinfo
The demo has to be started by clicking on DemoStarter.exe. Notice that the starter won't work when there's no Microsoft .NET Framework installed on the PC. In this case click on DemoStarterConsole.exe.

Additional Info
On slower pc's (< 1000 MHz) the demo can take some time to load, and, in extreme cases, the synchronisation can get lost.
Also, some graphic adapters don't support multitexturing, but don't give this info to the demo. To fix it, start the demo without multitexturing.
Some graphic adapters don't support texture transformation, the terrain will look bad and ugly in this case. There's currently no workaround.
NOTE! When you notice that the demo isn't synchronised correctly to the music, just restart it. This'll fix the problem in most cases.
When you want to distribute a source version (not published) of the demo, please contact me.

System Requirements
Minimum:
CPU: 500 MHz
Graphics: 16 MB, DirectX 7 support

Recommended:
CPU: 1500 MHz
Graphics: 64 MB, DirectX 8.0 support, Hardware T&L
Soundcard

You need DirectX 9.0c installed on your pc.

Command-Line Parameters (-d command)
run - run the demo
fs - fullscreen
res[1...5] - resolution (1: 640 x 480, 2: 800 x 600 (recommended), 3: 1024 x 768, 4: 1280 x 960, 5: 1600 x 1200)
detail[0...2] - level of detail (0: no details, 1: medium details, 2: many details)
foilage - sprites (grass)
nofog - disables fog
nomultitex - disables multitexturing
develop - shows debugging information
All parameters are set by the starter applications, but can also be set manually, for example:
main.exe -d run -d fs -d res2 -d detail2 -d foilage
This'll run the demo with fullscreen, 800 x 600, all details set.

Music Volume
Can be adjusted while the demo is running (or disabled on startup).
F12 - lower volume
F11 - increase volume

Exit the demo
Press [ESC] to exit the demo at any point.

Screenshots



GameStudio Version
A6 6.31.0

Contact
Johannes Bausch
Hagsbucherweg 1
89150 Laichingen
Germany

E-Mail: phgames@arcor.de
Homepage: http://home.arcor.de/phgames

License information
Copyright:
© 2004, phosphor games, Johannes Bausch
Music © by Oleg (Shytan) Bojczuk.
License:
Distributing / providing this demo in any form is allowed as long as the files keep unchanged.
Using the source files (*.wdl, *.mdl, *.tga, *.bmp, *.wma) without permission in your own applications is prohibied.
Disclaimer:
This is the second release version of the demo. I cannot be judged for any kind of damage it could cause to your system, nor for any other problems that may come by using it.

© 2004, phosphor games.